chargement

The Work of Play Meaning-Making in Videogames

éditeur : Peter Lang Inc., International Academic Publishers
catégorie : Sciences humaines et sociales > Linguistique et Lettres
date de publication :
délai de livraison : Immédiat (à partir de la date de publication)

PDF

Adobe DRM
135,67 €
Lecture multi-support

Résumé

Some educational researchers claim that videogames can energize learning in both traditional and non-traditional contexts; cultivate skills more useful to a changing economy; and present information in ways more appealing to students. The notion of «serious games» dates back as early as the 1950s, but so far has failed to make a significant lasting impact on what goes on in education. The Work of Play is an attempt to describe such learning on the micro-level, capturing the moment-by-moment interactions between players and showing how meanings are shaped over time. It builds on anthropological methods, including ethnography and conversation analysis, to re-construct how situated learning occurs and how players’ perception of the game evolves as their experiences with the game change. This is a valuable book for researchers and for classroom use at the upper-division undergraduate and graduate levels.

Lire la suite...

Commentaires des lecteurs

9781433193064
- / 5
  5
  4
  3
  2
  1

Informations

Titre The Work of Play - Meaning-Making in Videogames
Auteur
Editeur Peter Lang Inc., International Academic Publishers
Langue EN
Date de publication 25/09/2021

Droits numériques

Ean PDF 9781433193064
Type de protection Adobe DRM
Ean papier 9781433109058
Haut